* Remove status
* Remove status, no other changes
* Leave a note about how to use status()
* Remove status + visual editor made some changes
* Remove backticks added by visual editor
* Remove whitespaces
* Mention parquet and databases
* Simplify language
* Explain what var and obs mean
* Data View() alternative
* Explain density
* Boxplot definition
* Clarify IQR, hide figure, add exercise
* will -> can
* Transform edits
* Fix typo
* Clairfy cases
vignette(pivot, package = "tidyr") should be changed to vignette("pivot", package = "tidyr")
The former code produces an "object not found" error as vignette does not quote its arguments.
Originally the plan was to have two chapters about reading text files, a brief introduction in the whole game, and then a more detailed exploration later in the book. This organisation didn't seem to work very well because the second chapter didn't have much content, so I've removed it, integrating its content elsewhere in the book:
* Column parsing types moved back into data-import
* Specifics of parsing various data types (e.g. `col_number()`, `col_date()`, and `col_factor()`) moved into the corresponding data type chapters.
* String encoding has moved to the strings chapter
While I was in here I also removed the unused `import-other.qmd`; we had planned to survey other options but I no longer think this is worth it.
* Redraw data science process diagrams
* Polishing the whole game
* Add reference to TMWR
* Respond to visualization feedback
* Minor changes
* Better integrate workflow-scripts chapter
* Minor getting help polishing
* Update investing in yourself links
* Redraw RStudio screenshots
* More scripts/projects polishing
Co-authored-by: Mine Cetinkaya-Rundel <cetinkaya.mine@gmail.com>
* Use _quarto.yml
* Rmd -> qmd
* Update build type to None
* Update styling Styling to get close to bs4_book + color
* Convert crossrefs
* Covert chunk options
* Switch to plausible for analytics
* Update action